// ccparse.h            see license.txt for copyright and terms of use
// data structures used during parsing of C++ code

#ifndef CCPARSE_H
#define CCPARSE_H

#include "strhash.h"       // StringHash
#include "strtable.h"      // StringTable
#include "objlist.h"       // ObjList
#include "array.h"         // ArrayStack
#include "cc_flags.h"      // UberModifiers, SimpleTypeId
#include "cc_ast.h"        // C++ AST classes, needed for the action function signatures
#include "srcloc.h"        // SourceLoc
#include "cc_lang.h"       // CCLang, Bool3

// parsing action state
class ParseEnv {
private:
  ArrayStack<StringRef> classNameStack;   // stack of class names

public:
  StringTable &str;                       // string table
  int errors;                             // parse errors
  int warnings;                           // and warnings
  StringRef strRefAttr;                   // "attr"
  CCLang &lang;                           // language options

public:
  ParseEnv(StringTable &table, CCLang &aLang)
    : classNameStack(),
      str(table),
      errors(0),
      warnings(0),
      strRefAttr(table.add("attr")),
      lang(aLang)
   {}
  ~ParseEnv() {}

  // manipulate the name of the class whose declaration we're inside;
  // this is *not* the general class context, merely the innermost
  // syntactically-occurring "class { ... }" declaration syntax, and
  // it is used only to recognize declarations of constructors
  void pushClassName(StringRef n);
  void popClassName();
  StringRef curClassName() const   { return classNameStack.top(); }

  // manipulate UberModifiers
  SimpleTypeId uberSimpleType(SourceLoc loc, UberModifiers m);
  UberModifiers uberCombine(SourceLoc loc, UberModifiers m1, UberModifiers m2);

  // generate a LocString suitable for use during parsing
  LocString * /*owner*/ ls(SourceLoc loc, char const *name);

  // report an error or warning
  void error(SourceLoc loc, char const *msg);
  void warning(SourceLoc loc, char const *msg);
  
  // depending on 'b', accept, accept with warning, or reject
  void diagnose3(Bool3 b, SourceLoc loc, char const *msg);
};


// count ambiguous nodes; actually, this may double-count some nodes
// because of sharing in the ambiguous forest--but it will
// double-count exactly to the degree that debugPrint will
// double-print, so they will agree in that regard
int numAmbiguousNodes(TranslationUnit *unit);
int numAmbiguousNodes(Statement *stmt);
int numAmbiguousNodes(Expression *e);
int numAmbiguousNodes(ASTTypeId *t);


#if 0   // not needed anymore
// fail if there are any ambiguous nodes
void rejectAmbiguousNodes(TranslationUnit *unit);


// search within an AST for a location
class LocationSearcher : public ASTVisitor {
public:
  // location, or SL_UNKNOWN if not found yet
  SourceLoc loc;

public:
  LocationSearcher();

  // all nodes with locations
  #define DECL(type) \
    bool visit##type(type *obj) /*user ;*/
  DECL(TopForm);
  DECL(PQName);
  DECL(TypeSpecifier);
  DECL(Enumerator);
  DECL(Member);
  DECL(IDeclarator);
  DECL(Statement);
  DECL(Initializer);
  DECL(TemplateParameter);
  #undef DECL
};

// use the searcher to retrieve the location for an arbitrary
// AST node (may return SL_UNKNOWN if it cannot find one)
template <class T>
SourceLoc getASTNodeLoc(T *obj)
{
  LocationSearcher searcher;
  obj->traverse(searcher);
  return searcher.loc;
}
#endif // 0


#endif // CCPARSE_H

